﻿$(document).ready(function () {

    //Show the paging and activate its first link
    //$(".paging").show();
    $(".paging a:first").addClass("active");

    //Get size of the image, how many images there are, then determin the size of the image reel.
    var imageWidth = $(".window").width();
    var imageSum = $(".image_reel img").size();
    var imageReelWidth = imageWidth * imageSum;

    //Adjust the image reel to its new size
    $(".image_reel").css({ 'width': imageReelWidth });






    //Paging  and Slider Function
    rotate = function () {
        var triggerID = $active.attr("rel") - 1; //Get number of times to slide
        var image_reelPosition = triggerID * imageWidth; //Determines the distance the image reel needs to slide

        $(".paging a").removeClass('active'); //Remove all active class
        $active.addClass('active'); //Add active class (the $active is declared in the rotateSwitch function)

        //Slider Animation
        $(".image_reel").animate({
            left: -image_reelPosition
        }, 1000);

    };

    //Rotation  and Timing Event
    rotateSwitch = function () {
        play = setInterval(function () { //Set timer - this will repeat itself every 7 seconds
            $active = $('.paging a.active').next(); //Move to the next paging
            if ($active.length === 0) { //If paging reaches the end...
                $active = $('.paging a:first'); //go back to first
            }
            rotate(); //Trigger the paging and slider function
        }, 3000); //Timer speed in milliseconds (3 seconds)
    };

    rotateSwitch(); //Run function on launch








});



//On Hover
    //$(".image_reel a").hover(function () {
        //clearInterval(play); //Stop the rotation
    //}, function () {
        //rotateSwitch(); //Resume rotation timer
    //});

//On Click
    //$(".paging a").click(function () {
        //$active = $(this); //Activate the clicked paging
    //Reset Timer
        //clearInterval(play); //Stop the rotation
        //rotate(); //Trigger rotation immediately
        //rotateSwitch(); // Resume rotation timer
        //return false; //Prevent browser jump to link anchor
    //});
